

All because Square Enix wanted to take a gamble on being the next big thing. Instead, the compromises that Platinum made to shove it into a live service model undid any goodwill that you might have had with the game going in, leaving it feeling like a shallow and infuriating, incoherent and pointless mess. It lasted less than a year.Īs Matt R and I said in our review at launch, Babylon’s Fall was “a great game shoved into a poor one.” Had it been the single-player and story-driven experience it very clearly was at one point, it could have been something special.

As of February 2023, the servers will be shut off and the game will be completely unplayable (including in single-player) after that point.

In a move that will surprise no one, given that the online-only game had just one player online at one point, just two months after launch, the publisher has already announced the end of service. However, less than one year after launching, Babylon’s Fall is being brought to an end. The Tower of Babel is one of the most fascinating concepts of mythology and, as you went through its various layers, you were left with the impression that there could have been something special about this game. It had Platinum Games, with all their talent for combat design, giving us a new action experience with some interesting mechanics, and it had an intriguing setting and hits of what could have been a great narrative. It had exceptional art direction and an amazing aesthetic. Babylon’s Fall had the makings of a great game.
